Six-Three Backgammon Opening Roll Best Plays

There are two correct ways to play a six-three backgammon opening roll. These are also the most recommended moves for the six-three opening roll. We'll check out the details of these two favorite plays.

The two recommended plays for a six-three opening roll in backgammon are first 24/18, 13/10, second is 24/15. The 24/15 play for the six-three opening roll escapes one of your back checkers while the 24/18, 13/10 play settles for a balanced strategy by splitting your back men and brings down a builder from your mid-point.

With the 24/15 play for the six-three opening roll you are executing a good running game. This move is great for this opening roll as long as you don't get hit. The second part of the plan, of course, is to run the same checker again to your outer board after the opening roll.

One sure fact about this play for the six-three opening roll is that it is quite risky. If you do get hit you'll be nine pips behind, not to mention your checker on the bar and the builder your opponent instantly has in place.

Another reason why the 24/15 play for this opening roll isn't that popular is because your opponent can hit you 13 different ways out of the 36 possible combinations on the dice roll.

The big redeeming quality of the 24/15 play for the six-three opening roll is that if you don't get hit, you are one pip far ahead than your opponent. This works pretty well if you get a kick out of an old-fashioned running game. Come to think of it, this play is a huge gamble as well.

As stated earlier the 24/18, 13/10 play for the six-three opening roll favors a balanced strategy. You get to develop both sides of the backgammon board if you play the opening roll this way.

In this play for the said opening roll, you can expect that your checker on your opponent's bar point will eventually get hit. Since it's quite early in a backgammon game, you will also have a good chance to recover.

Another fall back is that if your checker on the bar point is hit after your opening roll play, if you're opponent didn't make a point-making roll you have plenty of shots to hit him back.

This opening roll play in backgammon is more constructive than the 24/15 play. With the builder you set up on the 10-point and your checker on your opponent's bar-point, you are putting pressure on your opponent since you have two threats at once.

These are the two plays for the six-three opening roll in backgammon. One involves a gamble and one advocates a balanced strategy. Choose one that fits your playing style.


    
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